Timer and Score
The Future Portal » Devlog
Today I began the coding for my timer and my score functions. For my timer I made it so the player can see the time at the top centre of the screen so they know how much time they have left, I also made it so that when the timer reaches zero, the game over screen is then shown prompting the player to start again.
For the score I made it so that when the player touches each of the gems on Level 2 it adds to the players score on the top left of the screen. I also made it so that when the player reaches the end of the game they can see what score they got on the "Win Screen".
The Future Portal
My 2D Platform game called The Future Portal
Status | Released |
Author | DazMills |
Genre | Platformer, Adventure |
Tags | 2D, future, Singleplayer |
More posts
- Coding player movement, door and gem interactionJun 09, 2020
- Implementing 3D AspectJun 05, 2020
- Marketing Blog#8 –Affiliate MarketingJun 05, 2020
- Marketing Blog#7 Social Media MarketingJun 05, 2020
- Marketing Blog#6 – Mobile MarketingJun 05, 2020
- Marketing Blog#5 – Email Marketing TechniquesJun 05, 2020
- Marketing Blog#4 – Web Marketing TechniquesMay 15, 2020
- Marketing Blog#3 The Use of Target Market ResearchMar 13, 2020
- Marketing Blog#2 Common Objectives of Digital MarketingMar 13, 2020
Leave a comment
Log in with itch.io to leave a comment.